Thanks for the reply.
Quote:I would get rid of the Nausicaan beam rear, or move it fore if you really want to keep it
Some in guild chat told me to get it for now for the 3 pc disruptor % bonus. I put it rear cause i think it penalize me less to remove a turret than a cannon for a cannon boost. Still trying to figure out if the torpedo is in general better than a 4th cannon, but it has all those disruptor bonuses added to it. I actually like that ship but really hate that it does not have a 5th forward weapon but have, which is poor in my perception, an experimental slot.
Quote:Convert your other two tactical consoles to Vulnerability Locators when you can
I'm gonna get another one soon. The last one, i keep for now for my 2pc undine set bonus with my turret, which i read online was decent.
Quote:APB is generally better to run than APO.
Really? Must be my understanding of the mechanics calculation then, visually for me, it seemed the bonuses from APO looked stronger than APB, but i'll revert back to 2x APB, i'll trust y'all on this since you're all more experienced than me.
Also, i crafted myself and invested at higher price in 2 high MK cannons to help me survive until the next upgrade weekend i've been hearing about cause i was tired of not really killing things. It helped decently enough to help me wait. I'm now trying to get a somewhat attainable and decent setup before that event, and i saved enough omegas to help me get better, and with the phoenix event, i kinda blew my small savings in Dil into buying a couple of the 10x box packages to get upgrades, so i should have a pretty good boost then.