Macro/programmable mouse
#1
I recently purchased a TeckNet programmable mouse. The mouse is great quality and easy to program. I have set a few of the buttons to activate (via macro) a sequence of commands from my skill bar (space) and when I hit the button not all of the skills activate. I have tried reordering them and putting small pauses between the skills and it still will not work as intended. If I hit the button multiple times all the skills do eventually kick in. Has any one experienced this with a programmable mouse and know the cause and have a work around for it?
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#2
My mouse has a mind of its own!

TBH I keep my macros very simple. Only one I use is on the keyboard and it repeatedly presses the space bar.

Would you not be better off with a keybind file for that?
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#3
(01-31-2018, 05:28 PM)Trudard Wrote: My mouse has a mind of its own!

TBH I keep my macros very simple. Only one I use is on the keyboard and it repeatedly presses the space bar.

Would you not be better off with a keybind file for that?
With this mouse I don't even need to create a file or load it. I am trying to avoid the whole key-bind thing if possible. I will do that if necessary, but I hope not.
My macro only contain 3-4 commands, so they are fairly simple. There must be a trick to making them all fire in sequence with just one button push.
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#4
(01-31-2018, 05:28 PM)Trudard Wrote: My mouse has a mind of its own!

TBH I keep my macros very simple. Only one I use is on the keyboard and it repeatedly presses the space bar.

Would you not be better off with a keybind file for that?

that is essentially what he tried doing, only with a key outside of the scope of the keyboard

its still a bind, regardless of where it is rooted to, whether its to a keyboard, game pad, joystick, or mouse.

A while ago I got a logitech m510 to try the same thing to no avail. the mapping associations needed to get it to work just aren't there. it will only recognize the left, right and scroll buttons on a mouse. I had more success mapping to a joystick because the associations were there as leftovers from the atari game console days. When i started, I came into the fold from flightsim, so flying a ship using the keyboard was a point of frustration to the point that i almost quit right then and there. it wasn't going to happen that way for me, so i spent the first year of playing using my joystick and rewriting every default bind. using a single key held down to rattle off an auto-sequence is certainly not a new concept, just a hard one to pull off given the game's limitations (and on occasion the dev's decisions to remove such functionality to "level the playing field and have fun" - search for navtoposition gripe... IDC about their opinion of "fun" when i want to WIN)
[Image: akimalyn2380_13732.jpg?d=1486457680]
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#5
It is actually recognizing all of the keys. But it won't fire all 4. I will order them one way in the tray and only 1 and 4 will go. Then another  push and 3 will. Then another and 2 will. Then I reorder them in my tray and a push will set off 1,2, and 4. etc,etc. If I play with it enough I may find the "magic" sequence. I know some key strokes require a pause and other do not. I believe the secret lies here. Only trial and error will tell.
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#6
I added these for reference. These are the key combos and type of mouse I am working with.


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