08-03-2016, 02:51 AM
Hello humans, andorians, klingons, romulans, vulcans, andorians, tellarites, arcadians, ariolo, caitians, bzzit khakt, grazerites, khasheeta, betazoids, orions, gorns (no puns please), risian, lethean, rigelians, trills, talaxians, bolians, remans and liberated borg fleet memebers.
I come to present an idea for PvP matches among us.
Ultimate objective: Have fun and make a nice, safe and dynamic test area for super tank and high dps builds.
Description: the Defense of the Carrier match have a simple objective for each team to complete, which is destroy the enemy team's flagship. The flagship can be any big ship with high hull/shields (crusiers, carriers, dreadnoughts, and some science ships, still working on the list) and the rest of the team have to fly escorts or birds of prey (this ones are pretty clear, still i'll make a list).
FLAGSHIP
The flagship CAN NOT use any weapons or offensive abilities (only offensive abilities flagships can use are abilities that do not deal direct damage to target if used, example Tactical Team. The attack patterns and some tactical debuffs are still in consideration). The flagship ideally would be a carrier so it uses fighters and squadrons to deal damage though is more of a symbolic way of dps than a reliable. This gives the flagship the only goal of protecting himself and his escorts through healing and buffs.
Flagships only have ONE LIFE. If you fly a flagship and get killed, you are done, no more, game over, c'est fini.
STRIKE WING (escorts and birds of prey)
Just like you would imagine, the strike wing goal in life is to bring down the enemy flagship (and halt the enemy wing from doing the same). Literally for this guys, victory is life. Unlimited lives, unlimited shoots, fire at will, shoot to thrill. BUT, BUT!!!!!!!... You CANT HEAL. Nop, just no. Your life is dps and by dps you shall die (abilities like TT are still on discussion if they count or not). Any heal they receive must come from the flagship while they communicate (hopefully) to assign concentrate fire on the other wing or the flagship.
As you may see, there are many big and small details to refine about the idea but that is why I post this thread, to built a new activity among the fleet where we can share laughs, intense battles and a good time.
Any suggestions and opinions are welcome here.
Sekrain signing off.
I come to present an idea for PvP matches among us.
Ultimate objective: Have fun and make a nice, safe and dynamic test area for super tank and high dps builds.
Description: the Defense of the Carrier match have a simple objective for each team to complete, which is destroy the enemy team's flagship. The flagship can be any big ship with high hull/shields (crusiers, carriers, dreadnoughts, and some science ships, still working on the list) and the rest of the team have to fly escorts or birds of prey (this ones are pretty clear, still i'll make a list).
FLAGSHIP
The flagship CAN NOT use any weapons or offensive abilities (only offensive abilities flagships can use are abilities that do not deal direct damage to target if used, example Tactical Team. The attack patterns and some tactical debuffs are still in consideration). The flagship ideally would be a carrier so it uses fighters and squadrons to deal damage though is more of a symbolic way of dps than a reliable. This gives the flagship the only goal of protecting himself and his escorts through healing and buffs.
Flagships only have ONE LIFE. If you fly a flagship and get killed, you are done, no more, game over, c'est fini.
STRIKE WING (escorts and birds of prey)
Just like you would imagine, the strike wing goal in life is to bring down the enemy flagship (and halt the enemy wing from doing the same). Literally for this guys, victory is life. Unlimited lives, unlimited shoots, fire at will, shoot to thrill. BUT, BUT!!!!!!!... You CANT HEAL. Nop, just no. Your life is dps and by dps you shall die (abilities like TT are still on discussion if they count or not). Any heal they receive must come from the flagship while they communicate (hopefully) to assign concentrate fire on the other wing or the flagship.
As you may see, there are many big and small details to refine about the idea but that is why I post this thread, to built a new activity among the fleet where we can share laughs, intense battles and a good time.
Any suggestions and opinions are welcome here.
Sekrain signing off.