Starbase - How to contribute
#2
I'm not sure about Satellite Turrets, but most of the other weapns rotate back again. Photon torpedoes cycled through a couple of times at Mk I and have now cycled through a couple of times at Mk III. I got caught with a surplus of Mk III torpedoes both times because somebody filled the slot while I was buying more torpedoes. The good news is that I was able to sell the excess torpedoes on the exchange for much more than I paid for them both times (9000 Ec the first time and 18000 EC the second time).

Some of the commodities, like Communication Arrays (or whatever they're called) came once as a requirement and I haven't seen them since. Same for Medical Supplies. Provisions, on the other hand, keep coming up, as do Shield Generators and, I think, Warp Coils.
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Messages In This Thread
Re: Starbase - How to contribute - by Warburton1881 - 08-08-2012, 07:23 PM
Re: Starbase - How to contribute - by Mayhem3000 - 11-12-2012, 07:44 PM
Re: Starbase - How to contribute - by Flight - 11-13-2012, 03:10 AM
Re: Starbase - How to contribute - by Mayhem3000 - 11-13-2012, 11:03 AM
Re: Starbase - How to contribute - by TacPaddy - 01-06-2013, 01:36 PM
Re: Starbase - How to contribute - by VFaulk - 02-13-2013, 04:46 PM
Re: Starbase - How to contribute - by SeedyGeorge - 02-13-2013, 05:13 PM
Re: Starbase - How to contribute - by Monty - 02-13-2013, 05:19 PM

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