08-14-2015, 04:16 AM
So I'm really digging my Scryer - I like the mechanics of science ships, and I like that there is more versatility than my glass cannon on my Romulan (he flies the tactical pilot escort). I'm also a fan of trying to make things "cool" rather than "effective" - though that hardly means I am insane. It just means that if the difference between two items is minimal, I'll go with the cool option. I'm also a big fan of set gear - again, because of "cool."
With all that said, I present my Scryer Beam Boat build. I'd like for you all to take a look at it, kick the tires a bit so to speak, and give me feedback. I'm not 100% sold on the Delta weaponry, so I'm willing to look into other options there. Additionally, I have a limited selection of traits to choose from. Specifically the trait from the Scryer, the Nandi, and the delta recruit content.
Also, for the sake of making life easier, I am NOT planning on using the Enhanced Plasma Manifold science console. That has been replaced by Bio-Neural Gel. And I'm going to swap out the plasma-generating science console for the new science console released with the "Butterfly" episode.
http://www.stoacademy.com/tools/skillpla...cryer_9697
With all that said, I present my Scryer Beam Boat build. I'd like for you all to take a look at it, kick the tires a bit so to speak, and give me feedback. I'm not 100% sold on the Delta weaponry, so I'm willing to look into other options there. Additionally, I have a limited selection of traits to choose from. Specifically the trait from the Scryer, the Nandi, and the delta recruit content.
Also, for the sake of making life easier, I am NOT planning on using the Enhanced Plasma Manifold science console. That has been replaced by Bio-Neural Gel. And I'm going to swap out the plasma-generating science console for the new science console released with the "Butterfly" episode.
http://www.stoacademy.com/tools/skillpla...cryer_9697