10-26-2014, 04:48 PM (This post was last modified: 10-26-2014, 04:51 PM by DaRebelCyka.)
Farming maps are foundry maps that abuse the system of dropping items by having nebulas block the enemies' shields and having you be easily able to kill them. This is a very easy way to earn things like levels and good items. Do you think this is fair?
Personally I don't really care if they are or aren't. You can make substantially more by running episode missions and selling the R&D mats you pick up, plus get loot to sell, plus get the mission rewards.
Even if all the stars were aligned and you were using 5 characters to farm up EC you're talking about spending months saving to afford a single Omni directional beam.
On the flip side of the coin, if Cryptic removed all of the "Farm" missions... it might be a month or two before I noticed.
I think they're 'fair', simply because everyone has equal access to them. I don't much like the idea of them, but I don't think there's anything that can really be done about them. How would you phrase a policy prohibiting them that didn't amount to "If we say it's a farming mission, it's a farming mission, so there"? If they tried to provide a strict definition of what farming is, then in no time you'd have missions on Foundry that that stayed just inside the letter of the rules while still providing maximum reward for minimum effort.
I tended to use the Boff grinder ones when I was working from home - set 1 char running a boff grinder while I work, when it completes, collect the dili. Next char, so I get the reward and then repeat when all the chars had done one. It turned time when I really couldn't sit down an play in to time that was actually generating me something.
As for the loot ones, I also agree that the term 'fair' depends on what you mean by that. As everyone can run them, everyone can get the loots. As has been pointed out, you can't just farm them endlessly as there is a loot limit per day.
Are they "bad form"? Possibly. But then if you don't want to use them, don't use them.