Here are the list T5U upgrade ships!
#1
Source: https://ufplanets.com/showthread.php?459...p-Upgrades

LOCKBOX - LOBI - SPECIAL SHIPS

Jem'Hadar Attack Ship

4 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% All Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Jem'Hadar Heavy Escort Carrier

4 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: 20% recharge time reduction on launching Carrier pets crafts, +50% Rank Up XP for all Hangar Pets
T4: +2.5% Critical Chance



Jem'Hadar Dreadnought

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: 20% recharge time reduction on launching Carrier pets crafts, +50% Rank Up XP for all Hangar Pets
T2: +10% Hull Hit Points
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +10% Shield Hit Points



Caradassian Galor (Galor Class)

5 Engineering Consoles - 3 Science Consoles - 3 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat.
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Ferengi D'Kora (D'Kora Class)

4 Engineering Consoles - 3 Science Consoles - 4 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: +15% Critical Severity
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Tholian Orb Weaver

3 Engineering Consoles - 5 Science Consoles - 3 Tactical Consoles

T1: +15% Damage to Exotic Damage abilities
T2: +10% Shield Hitpoints
T3: Improves Hull healing abilities by 10%, Improves Shield healing abilities by 10%
T4: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%



Tholian Recluse Carrier

4 Engineering Consoles - 4 Science Consoles - 3 Tactical Consoles

T1: 20% recharge time reduction on launching Carrier pets crafts, +50% Rank Up XP for all Hangar Pets
T2: +10% Hull Hit Points
T3: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%
T4: +10% Shield Hit Points



Temporal Science Vessel (Wells - Korath - R'Mor Class)

3 Engineering Consoles - 5 Science Consoles - 3 Tactical Consoles

T1: +15% Damage to Exotic Damage abilities
T2: +10% Shield Hitpoints
T3: Improves Hull healing abilities by 10%, Improves Shield healing abilities by 10%
T4: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%



Temporal Destroyer (Mobius - Krenn - Talvath Class)

2 Engineering Consoles - 4 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +15% Critical Severity
T3: +2.5% Critical Chance
T4: +10% Kinetic Damage, +10% All Energy Damage



Tal Shiar Adapted Destroyer

3 Engineering Consoles - 4 Science Consoles - 4 Tactical Consoles

T1: +5% Accuracy
T2: +15% Critical Severity
T3: +2.5% Critical Chance
T4: +10% Kinetic Damage, +10% All Energy Damage



Tal Shiar Adapted Battle Cruiser

4 Engineering Consoles - 4 Science Consoles - 3 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: +15% Critical Severity
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hit Points



Elachi S'golth Escort

2 Engineering Consoles - 4 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Elachi Monbosh Battleship

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: +15% Critical Severity
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hit Points



Voth Palisade Science Vessel

3 Engineering Consoles - 5 Science Consoles - 3 Tactical Consoles

T1: +15% Damage to Exotic Damage abilities
T2: +10% Shield Hitpoints
T3: Improves Hull healing abilities by 10%, Improves Shield healing abilities by 10%
T4: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%



Voth Bastion Flight-Deck Cruiser

5 Engineering Consoles - 3 Science Consoles - 3 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat.
T3: 20% recharge time reduction on launching Carrier pets crafts, +50% Rank Up XP for all Hangar Pets
T4: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating



Voth Bulwark Dreadnought Cruiser

5 Engineering Consoles - 3 Science Consoles - 3 Tactical Consoles

T1: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat.
T2: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T3: +2.5% Critical Chance
T4: +10% Hull Hit Points



Hirogen Heavy Hunter Escort

4 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Hirogen Apex Heavy Battlecruiser

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: +15% Critical Severity
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Undine Nicor Bio-Warship

2 Engineering Consoles - 4 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +15% Critical Severity
T3: +2.5% Critical Chance
T4: +10% Kinetic Damage, +10% All Energy Damage



Undine Dromias Bio-Cruiser

5 Engineering Consoles - 3 Science Consoles - 3 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat.
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Xindi - Reptilian Escort (Contortrix Class)

4 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Xindi - Aquatic Dreadnought (Narcine Class)

4 Engineering Consoles - 3 Science Consoles - 4 Tactical Consoles

T1: 20% recharge time reduction on launching Carrier pets crafts, +50% Rank Up XP for all Hangar Pets
T2: +10% Hull Hit Points
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +10% Shield Hit Points



Breen Chel Grett Warship

4 Engineering Consoles - 3 Science Consoles - 4 Tactical Consoles

T1: +5% Accuracy
T2: +15% Critical Severity
T3: +2.5% Critical Chance
T4: +10% Kinetic Damage, +10% All Energy Damage



Breen Plesh Brek Heavy Raider

3 Engineering Consoles - 3 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +15% Critical Severity



Risian Corvette

4 Engineering Consoles - 3 Science Consoles - 4 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Risian Luxury Cruiser

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Advanced Obelisk Carrier

5 Engineering Consoles - 3 Science Consoles - 3 Tactical Consoles

T1: 20% recharge time reduction on launching Carrier pets crafts, +50% Rank Up XP for all Hangar Pets
T2: +10% Hull Hit Points
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Shield Hit Points



Solanae Dyson Science Destroyer

3 Engineering Consoles - 4 Science Consoles - 3 Tactical Consoles

T1: +15% Damage to Exotic Damage abilities
T2: +10% Shield Hitpoints
T3: Improves Hull healing abilities by 10%, Improves Shield healing abilities by 10%
T4: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%



Veteran Ship (Chimera - Peghqu' - Daeinos Class)

3 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

T1: +2.5% Accuracy
T2: +15% Critical Severity (FED AND KDF)
T3: +2.5% Critical Chance
T3: Reduced cooldown time on singularity powers by 15%, Increases singularity charge rate by 30% (ROM)
T4: +10% Kinetic Damage, +10% All Energy Damage


FEDERATION SHIPS


Tactical Escort Retrofit (Defiant Class)

3 Engineering Consoles - 3 Science Consoles - 4 Tactical Consoles

Fleet Tactical Escort Retrofit (Defiant Class)

3 Engineering Consoles - 3 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Heavy Escort Carrier (Akira Class)

3 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

Fleet Heavy Escort Carrier (Akira Class)

3 Engineering Consoles - 3 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: 20% recharge time reduction on launching Carrier pets crafts, +50% Rank Up XP for all Hangar Pets
T4: +2.5% Critical Chance



Fleet Escort Retrofit (Saber Class)

4 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Blockade Runner Escort Retrofit (Steamrunner Class)

4 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Multi-Vector Advanced Escort (Prometheus Class)

3 Engineering Consoles - 3 Science Consoles - 4 Tactical Consoles

Fleet Multi-Vector Advanced Escort (Prometheus Class)

3 Engineering Consoles - 3 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Patrol Escort Refit (Tempest Class)

2 Engineering Consoles - 3 Science Consoles - 5 Tactical Consoles

Fleet Patrol Escort Refit (Tempest Class)

3 Engineering Consoles - 3 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Andorian Kumari Escort

3 Engineering Consoles - 3 Science Consoles - 5 Tactical Consoles

Andorian Charal Escort

4 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

Andorian Khyzon Escort

3 Engineering Consoles - 4 Science Consoles - 4 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Advanced Heavy Cruiser Retrofit (Excelsior Class)

5 Engineering Consoles - 2 Science Consoles - 3 Tactical Consoles

Fleet Advanced Heavy Cruiser Retrofit (Excelsior Class)

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Fleet Support Cruiser Retrofit (Ambassador Class)

4 Engineering Consoles - 4 Science Consoles - 3 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Exploration Cruiser Retrofit (Galaxy Class)

4 Engineering Consoles - 3 Science Consoles - 3 Tactical Consoles

Fleet Exploration Cruiser Retrofit (Galaxy Class)

5 Engineering Consoles - 3 Science Consoles - 3 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Dreadnought Cruiser (Galaxy-X Class)

5 Engineering Consoles - 2 Science Consoles - 3 Tactical Consoles

Fleet Dreadnought Cruiser (Galaxy-X Class)

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat
T2: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T3: +2.5% Critical Chance
T4: +10% Hull Hitpoints



Assault Cruiser Refit (Sovereign Class)

5 Engineering Consoles - 2 Science Consoles - 3 Tactical Consoles

Fleet Assault Cruiser Refit (Sovereign Class)

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Odyssey Tactical Cruiser (Odyssey Class)

4 Engineering Consoles - 3 Science Consoles - 4 Tactical Consoles

Odyssey Operations Cruiser (Odyssey Class)

5 Engineering Consoles - 3 Science Consoles - 3 Tactical Consoles

Odyssey Science Cruiser (Odyssey Class)

5 Engineering Consoles - 4 Science Consoles - 2 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Battle Cruiser (Avenger Class)

5 Engineering Consoles - 1 Science Consoles - 4 Tactical Consoles

Fleet Battle Cruiser (Avenger Class)

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: +15% Critical Severity
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Advanced Research Vessel Retrofit (Nebula Class)

3 Engineering Consoles - 5 Science Consoles - 2 Tactical Consoles

Fleet Advanced Research Vessel Retrofit (Nebula Class)

4 Engineering Consoles - 5 Science Consoles - 2 Tactical Consoles

T1: +15% Damage to Exotic Damage abilities
T2: +10% Shield Hitpoints
T3: Improves Hull healing abilities by 10%, Improves Shield healing abilities by 10%
T4: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%



Long Range Science Vessel Retrofit (Intrepid Class)

3 Engineering Consoles - 5 Science Consoles - 2 Tactical Consoles

Fleet Long Range Science Vessel Retrofit (Intrepid Class)

3 Engineering Consoles - 5 Science Consoles - 3 Tactical Consoles

T1: +15% Damage to Exotic Damage abilities
T2: +10% Shield Hitpoints
T3: Improves Hull healing abilities by 10%, Improves Shield healing abilities by 10%
T4: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%



Fleet Reconnaissance Science Vessel (Luna Class)

2 Engineering Consoles - 5 Science Consoles - 4 Tactical Consoles

T1: +15% Damage to Exotic Damage abilities
T2: +10% Shield Hitpoints
T3: Improves Hull healing abilities by 10%, Improves Shield healing abilities by 10%
T4: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%



Fleet Research Science Vessel Retrofit (Olympic Class)

4 Engineering Consoles - 5 Science Consoles - 2 Tactical Consoles

T1: +15% Damage to Exotic Damage abilities
T2: +10% Shield Hitpoints
T3: Improves Hull healing abilities by 10%, Improves Shield healing abilities by 10%
T4: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%



Multi-Mission Reconnaissance Explorer (Vesta Class)

2 Engineering Consoles - 5 Science Consoles - 4 Tactical Consoles

Multi-Mission Strategic Explorer (Vesta Class)

3 Engineering Consoles - 4 Science Consoles - 4 Tactical Consoles

Multi-Mission Surveillance Explorer (Vesta Class)

3 Engineering Consoles - 5 Science Consoles - 3 Tactical Consoles

T1: +15% Damage to Exotic Damage abilities
T2: +10% Shield Hitpoints
T3: Improves Hull healing abilities by 10%, Improves Shield healing abilities by 10%
T4: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%



D'Kyr Science Vessel

3 Engineering Consoles - 5 Science Consoles - 2 Tactical Consoles

T1: +15% Damage to Exotic Damage abilities
T2: +10% Shield Hitpoints
T3: Improves Hull healing abilities by 10%, Improves Shield healing abilities by 10%
T4: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%



Caitian Atrox Carrier

3 Engineering Consoles - 4 Science Consoles - 3 Tactical Consoles

Fleet Caitian Atrox Carrier

4 Engineering Consoles - 4 Science Consoles - 3 Tactical Consoles

T1: 20% recharge time reduction on launching Carrier pets crafts, +50% Rank Up XP for all Hangar Pets
T2: +10% Hull Hit Points
T3: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%
T4: +10% Shield Hit Points


KLINGON SHIPS


B'rel Bird-of-Prey Retrofit (B'rel Class)

3 Engineering Consoles - 3 Science Consoles - 4 Tactical Consoles

Fleet B'rel Bird-of-Prey Retrofit (B'rel Class)

4 Engineering Consoles - 3 Science Consoles - 4 Tactical Consoles

T1: +5% Accuracy
T2: +5% Defense
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +15% Critical Severity



Guramba Siege Destroyer

3 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: +15% Critical Severity
T3: +2.5% Critical Chance
T4: +10% Kinetic Damage, +10% All Energy Damage



Fleet Tor'Kaht Battle Cruiser (Vor'cha Class)

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: +15% Critical Severity
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Mogh Battle Cruiser (Mogh Class)

5 Engineering Consoles - 1 Science Consoles - 4 Tactical Consoles

Fleet Mogh Battle Cruiser (Mogh Class)

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: +15% Critical Severity
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Bortasqu' Command Cruiser (Bortasqu' Class)

4 Engineering Consoles - 3 Science Consoles - 4 Tactical Consoles

Bortasqu' Tactical Cruiser (Bortasqu' Class)

4 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

Bortasqu' War Cruiser (Bortasqu' Class)

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: +15% Critical Severity
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4: +10% Hull Hitpoints



Marauder Flight-Deck Cruiser

4 Engineering Consoles - 3 Science Consoles - 3 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Regenerates 1.25% of current max hull every 3 seconds in space, and twice this amount out of combat
T3: 20% recharge time reduction on launching Carrier pets crafts, +50% Rank Up XP for all Hangar Pets
T4: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating



Varanus Support Vessel

3 Engineering Consoles - 5 Science Consoles - 2 Tactical Consoles

Fleet Varanus Support Vessel

3 Engineering Consoles - 5 Science Consoles - 3 Tactical Consoles

T1: +15% Damage to Exotic Damage abilities
T2: +10% Shield Hitpoints
T3: Improves Hull healing abilities by 10%, Improves Shield healing abilities by 10%
T4: X Shield Regeneration every 6 seconds, Reduced Damage to Shields by 5%



Kar'Fi Battle Carrier

3 Engineering Consoles - 4 Science Consoles - 3 Tactical Consoles

Fleet Kar'Fi Battle Carrier

3 Engineering Consoles - 4 Science Consoles - 4 Tactical Consoles

T1: 20% recharge time reduction on launching Carrier pets crafts, +50% Rank Up XP for all Hangar Pets
T2: +10% Hull Hit Points
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +10% Shield Hit Points


ROMULAN SHIPS


T'varo Light Warbird Retrofit (T'varo Class)

3 Engineering Consoles - 4 Science Consoles - 3 Tactical Consoles

Fleet T'varo Light Warbird Retrofit (T'varo Class)

3 Engineering Consoles - 4 Science Consoles - 4 Tactical Consoles

T1: +5% Accuracy
T2: Reduced cooldown time on singularity powers by 15%, Increases singularity charge rate by 30%
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Dhelan Warbird Retrofit (Dhelan Class)

2 Engineering Consoles - 4 Science Consoles - 4 Tactical Consoles

Fleet Dhelan Warbird Retrofit (Dhelan Class)

2 Engineering Consoles - 4 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: Reduced cooldown time on singularity powers by 15%, Increases singularity charge rate by 30%
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance


Mogai Heavy Warbird Retrofit (Mogai Class)

3 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

Fleet Mogai Heavy Warbird Retrofit (Mogai Class)

4 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: Reduced cooldown time on singularity powers by 15%, Increases singularity charge rate by 30%
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Ar'Kif Tactical Carrier Warbird Retrofit (Ar'Kif Class)

2 Engineering Consoles - 4 Science Consoles - 4 Tactical Consoles

Fleet Ar'Kif Tactical Carrier Warbird Retrofit (Ar'Kif Class)

2 Engineering Consoles - 4 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: Reduced cooldown time on singularity powers by 15%, Increases singularity charge rate by 30%
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Fleet Ha'feh Assault Warbird (Ha'feh Class)

4 Engineering Consoles - 2 Science Consoles - 5 Tactical Consoles

T1: +5% Accuracy
T2: Reduced cooldown time on singularity powers by 15%, Increases singularity charge rate by 30%
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



Scimitar Dreadnought Warbird (Scimitar Class)

3 Engineering Consoles - 3 Science Consoles - 5 Tactical Consoles

Falchion Dreadnought Warbird (Falchion Class)

4 Engineering Consoles - 3 Science Consoles - 4 Tactical Consoles

Tulwar Dreadnought Warbird (Tulwar Class)

3 Engineering Consoles - 5 Science Consoles - 3 Tactical Consoles

T1: +5% Accuracy
T2: Reduced cooldown time on singularity powers by 15%, Increases singularity charge rate by 30%
T3: +10% Kinetic Damage, +10% All Energy Damage
T4: +2.5% Critical Chance



D'deridex Warbird Battle Cruiser Retrofit (D'deridex Class)

4 Engineering Consoles - 3 Science Consoles - 3 Tactical Consoles

Fleet D'deridex Warbird Battle Cruiser Retrofit (D'deridex Class)

5 Engineering Consoles - 3 Science Consoles - 3 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Reduced cooldown time on singularity powers by 15%, Increases singularity charge rate by 30%
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4. +10% Hull Hitpoints



Haakona Advanced Warbird (Haakona Class)

4 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

Fleet Haakona Advanced Warbird (Haakona Class)

5 Engineering Consoles - 2 Science Consoles - 4 Tactical Consoles

T1: +25 Physical Damage Resistance Rating, +25 Kinetic Damage Resistance Rating
T2: Reduced cooldown time on singularity powers by 15%, Increases singularity charge rate by 30%
T3: +25 All Energy Damage Resistance Rating, +25 All Radiation Damage Resistance Rating
T4. +10% Hull Hitpoints
Reply
#2
Thanks for posting this. Hype train is leaving the station for Tuesday Smile


Reply
#3
Yeah can't wait for my ships to be getting that boost. Any idea how long it takes to level up a ship?
Reply
#4
It will definitely take some time based on what I played on tribble, although not horrible. If you pick one and stick with it via storyline missions I would guess you would be close to finished with one.


Reply
#5
less than 1 day to go Big Grin
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