12-24-2012, 03:55 AM
Hello, everyone.
I'm trying to put together a successful science build (only played tac before) and thought I'd pick your wonderful brains about. Currently I'm at Captain level with an Intrepid, but looking forward to good skill set for VA also.
I've looked through some of the builds on the STOA Skill Builder as well as trawled through some posts on the STO forum, but there seems to be little consensus on the best approach for science. For example, dual phaser banks or beam arrays? Or even torps? What are some of the best and most practical science skills? Is it even worth attempting to be a healer/support vessel when DPS is so important?
Any help would be much appreciated!
I'm trying to put together a successful science build (only played tac before) and thought I'd pick your wonderful brains about. Currently I'm at Captain level with an Intrepid, but looking forward to good skill set for VA also.
I've looked through some of the builds on the STOA Skill Builder as well as trawled through some posts on the STO forum, but there seems to be little consensus on the best approach for science. For example, dual phaser banks or beam arrays? Or even torps? What are some of the best and most practical science skills? Is it even worth attempting to be a healer/support vessel when DPS is so important?
Any help would be much appreciated!