07-09-2014, 12:19 PM
Hi everyone,
This is my current build on my Fleet Avenger: http://skillplanner.stoacademy.com/?buil...rrent_5844
Does anyone have any suggestions on where to go to keep improving it? At the moment I'm looking at doing two things:
1) Replacing the Fleet AP beam arrays with Mk XII [CrtD]x3 as I can afford them from the Exchange (I've only got 17.7 million to play with at the moment, so that's a longer-term project).
2) Dropping the after AP beam array and one of the consoles (perhaps the emitter array?) and replacing with the beam and console from the Protonic Arsenal set for an extra +3% CritH.
Anything else I can do? You can probably see I'm running an Aux2Batt build and I do have the three purple Technicians to make it work properly, but I've been seeing a lot of talk on Facebook lately that there's better DPS to be had with other skill sets. In particular, dropping Aux2Batt in favour of EPtW. The thing is, I'm already running EPtW3 as part of by chain, so I don't think running two copies of it on another build (one of which would have to be EPtW2 as there isn't another Lt Cdr slot for Engineer powers on the Avenger) would give me better output as the uptime for EPtW3 is already very high thanks to the Aux2Batt cooldown bonus. Thoughts?
This is my current build on my Fleet Avenger: http://skillplanner.stoacademy.com/?buil...rrent_5844
Does anyone have any suggestions on where to go to keep improving it? At the moment I'm looking at doing two things:
1) Replacing the Fleet AP beam arrays with Mk XII [CrtD]x3 as I can afford them from the Exchange (I've only got 17.7 million to play with at the moment, so that's a longer-term project).
2) Dropping the after AP beam array and one of the consoles (perhaps the emitter array?) and replacing with the beam and console from the Protonic Arsenal set for an extra +3% CritH.
Anything else I can do? You can probably see I'm running an Aux2Batt build and I do have the three purple Technicians to make it work properly, but I've been seeing a lot of talk on Facebook lately that there's better DPS to be had with other skill sets. In particular, dropping Aux2Batt in favour of EPtW. The thing is, I'm already running EPtW3 as part of by chain, so I don't think running two copies of it on another build (one of which would have to be EPtW2 as there isn't another Lt Cdr slot for Engineer powers on the Avenger) would give me better output as the uptime for EPtW3 is already very high thanks to the Aux2Batt cooldown bonus. Thoughts?