Skill Planner problem
#1
Try as I might, I cannot get the skill planner to match what I do in Star Trek Online, or vice versa. The amount of skill points in the skill planner never match the points I use in the game. I've even cleared all the skill points in the planner and matched the game, but I always have a couple thousand points left to slot in the planner that the game does not have.

There seems to be a mathematical problem with the skill planner.
#2
I can't help with that myself, but if you post a link to your skill planner page I'm sure someone around here could take look and see what is causing the problem.
#3
(03-28-2014, 02:42 PM)martinison Wrote: I can't help with that myself, but if you post a link to your skill planner page I'm sure someone around here could take look and see what is causing the problem.
I've manged to "resolve" the problem. I had to first set up my skills in game, then come here and redo my ship build from scratch, using the in game skill tree as a model for selecting point placement in the skill planner. It seems that if I wish to make changes to my skill tree using the planner, I can't just remove and replace skill points in the planner because the planner seems unable to handle the tracking of skill points. Any changes I wish to make to my skill tree means starting a fresh new plan in the planner. I can't subtract skill points and re-add them to other skills.

This is unfortunate as I then have to redo my ship equipment, Bridge Officer layout, and reputations.
#4
Moved this to the Bug Reports section.

It's possible there was a slight bug with your original build. If you give me the link I can take a look.

EDIT: Quick note. I just tried moving skill points around in my build and it worked.


#5
(03-28-2014, 03:40 PM)Attilio Wrote: Moved this to the Bug Reports section.

It's possible there was a slight bug with your original build. If you give me the link I can take a look.

EDIT: Quick note. I just tried moving skill points around in my build and it worked.
I overwrote the "bugged" version with my working copy. But here it is. http://www.stoacademy.com/tools/skillpla...ger03_3133
I don't know if you will get anything out of it as this copy is working fine. But, next time I make changes to a skill build, if it happens again, I'll ensure the "bugged" copy survives for reporting.

(03-28-2014, 03:40 PM)Attilio Wrote: EDIT: Quick note. I just tried moving skill points around in my build and it worked.
I can move skill points around just fine in the planner, and it appears to work as long as I don't pay attention to the math. But, when I settled on a build, and tried to replicate it in the game, the points did not add up to what the planner had. I will likely try it out again on another build for another ship and see.
#6
Sounds good. Keep me posted if you notice the same bug. Thanks!


#7
I've noticed a small inaccuracy on the Hoh'Sus page... it has 2 slots for Engineering Consoles instead of three. Just FYI.

http://www.stoacademy.com/tools/skillpla...ohsus_2701
#8
(03-29-2014, 03:23 AM)Maggie Wrote: I've noticed a small inaccuracy on the Hoh'Sus page... it has 2 slots for Engineering Consoles instead of three. Just FYI.

http://www.stoacademy.com/tools/skillpla...ohsus_2701
The fleet Ho'Sus has a third engineering console slot as its 10th console slot. The build you linked is the non fleet Ho'Sus.

Non fleet version costs 200k fleet credits and no fleet ship modules http://sto.gamepedia.com/HoH%27SuS_Bird-of-Prey
Fleet version costs 20k fleet credits and 4 fleet ship modules and has a 3rd engineering console slot http://sto.gamepedia.com/Fleet_HoH%27SuS_Bird-of-Prey

You're basically getting a c-store ship for a cost of 200k fleet credits and requires you to be in a fleet with a certain shipyard tier. 200k fleet credit ships are not fleet level. They don't have the extra console slot, hull HP, or shield HP that actual fleet ships do, but a lot of them do have a fleet level variant. Romulan faction have no 200k FC ships. They are all actual fleet ships that require fleet ship modules. Rolleyes

Edit: And nobody should worry about the reputation powers in the skill planner. When season 9 launches they are getting an overhaul and the skill planner will need to be changed for it.
#9
(03-29-2014, 07:25 AM)Monkeyslap13 Wrote: The fleet Ho'Sus has a third engineering console slot as its 10th console slot. The build you linked is the non fleet Ho'Sus.
Ah, so it is. I have the Fleet Hoh'Sus which is how I noticed the difference in the first place. Thanks for clearing that up.


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