03-06-2012, 02:07 PM
Just my thoughts on what you listed before we proceed.
Level and crafting skill aren't necessary. Those two could be constantly changing (increasing) and eventually people reach the max.
Willing to craft wont be needed because we have a chief fabrication officer (crafter) who will handle that after the promotion ceremony (sent a message out a few minutes ago in game).
Also, to make life easier, I could just create a page where fleet members can enter their information and it'll automatically store it in the database.
Level and crafting skill aren't necessary. Those two could be constantly changing (increasing) and eventually people reach the max.
Willing to craft wont be needed because we have a chief fabrication officer (crafter) who will handle that after the promotion ceremony (sent a message out a few minutes ago in game).
Also, to make life easier, I could just create a page where fleet members can enter their information and it'll automatically store it in the database.