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Post Author Forum Replies Views Posted [asc]
    Thread: Looking for input - Charal Andorian Escort
Post: RE: Looking for input - Charal Andorian Escort

Personally, I wouldn't out another turret on that build - in fact, I'd remove the one you've got at the moment.  I can understand why you'd want them for weapon coverage outside the dual-cannon firing...
Dafmeister Character Building 4 7,397 11-13-2014, 12:43 PM
    Thread: Q’s Winter Wonderland 2014
Post: RE: Q’s Winter Wonderland 2014

I just hope they've ditched the stupid end-race flag mechanic in the multiplayer race, it drove me mad in the summer event this year.
Dafmeister STO Discussions 22 47,303 11-04-2014, 02:30 PM
    Thread: Perception of games current state
Post: RE: Perception of games current state

Time to get levelling, then.
Dafmeister STO Discussions 11 17,632 10-29-2014, 05:08 PM
    Thread: To KCB or not to KCB
Post: RE: To KCB or not to KCB

My crit chance is already into the mid-20s (four vulnerability locators, 2 SROs, tachykinetic converter, bioneural infusion circuits, Dyson 2-piece bonus and several traits), so the severity bonus wou...
Dafmeister Share and Review Builds 2 6,298 10-29-2014, 03:05 PM
    Thread: Perception of games current state
Post: RE: Perception of games current state

Depends on which you're talking about. Neural Processors can only be had from Borg STFs or (occasionally) from the boxes you get for starting rep projects. Cybernetic implants and the Undine equivalen...
Dafmeister STO Discussions 11 17,632 10-29-2014, 01:21 PM
    Thread: To KCB or not to KCB
Post: To KCB or not to KCB

I'm pondering a change in my ship's weapons fit. Currently I'm running a T5U Fleet Avenger with 5 AP beam arrays up front and the omni-AP, Dyson beam and KCB in the back. I'm wondering if it's worth h...
Dafmeister Share and Review Builds 2 6,298 10-29-2014, 12:48 PM
    Thread: Perception of games current state
Post: RE: Perception of games current state

Forget the STFs, run the Dyson battlezone for dilithium. In addition to what you'll get in rewards, you'll have plenty of marks and cybernetic implants to convert into dil through rep projects.
Dafmeister STO Discussions 11 17,632 10-29-2014, 12:34 PM
    Thread: Are Farming maps fair?
Post: RE: Are Farming maps fair?

I think they're 'fair', simply because everyone has equal access to them. I don't much like the idea of them, but I don't think there's anything that can really be done about them. How would you phras...
Dafmeister Polls 9 13,103 10-27-2014, 12:22 PM
    Thread: 'Best' mods for crafted space weapons
Post: RE: 'Best' mods for crafted space weapons

No, the mods you get are random. That's why people like are churning out hundreds of Mk II weapons, looking for [CrtD]x3s and dropping the rest at vendors or the Exchange.
Dafmeister Character Building 3 8,701 10-27-2014, 12:17 PM
    Thread: Leveling up after 50 - Guide
Post: RE: Leveling up after 50 - Guide

They've also apparently taken some specialisation points from some players who had been taking advantage of the wonky XP scaling in Tau Dewa to score large quantities of dilithium after filling their ...
Dafmeister STO Discussions 3 5,383 10-24-2014, 12:11 PM
    Thread: Which console to add?
Post: RE: Which console to add?

I can appreciate that. It's just a question of what to drop and whether to get the Bounty Hunter console as well as the Tachyokinetic Converter and the Bioneural Infusion Circuit - on an AP build I de...
Dafmeister Share and Review Builds 9 15,572 10-20-2014, 11:49 AM
    Thread: Which console to add?
Post: RE: Which console to add?

Nice thought, but I'm not sure I want to spend 600 crystals on consoles, plus I'd have to start dropping rep consoles to make space.
Dafmeister Share and Review Builds 9 15,572 10-17-2014, 08:37 AM
    Thread: Which console to add?
Post: RE: Which console to add?

Well I've had a look at the new console (Bounty Hunter's Friend). It looks nice, but is it better for an AP beam build than the crit bonuses on a tachyokinetic converter or bioneural infusion circuits...
Dafmeister Share and Review Builds 9 15,572 10-16-2014, 08:37 PM
    Thread: Which console to add?
Post: RE: Which console to add?

I didn't know there was a new Lobi console. I'll have a look when I get home, I've got over 900 crystals sitting idle at the moment.
Dafmeister Share and Review Builds 9 15,572 10-16-2014, 11:42 AM
    Thread: Which console to add?
Post: Which console to add?

I've just upgraded my AP-beam Fleet Avenger to T5U, which means I now have an extra engineering console slot to fill. Prior to the upgrade, the console layout was: Engineering - Fleet Neutronium Armo...
Dafmeister Share and Review Builds 9 15,572 10-15-2014, 11:34 AM
    Thread: Fleet Avenger work in progess
Post: RE: Fleet Avenger work in progess

The Leech is definitely handy - I was lucky and caught one on the Exchange for 16 million. However,  I wouldn't say it's essential. At the very least, you can get a reasonable power boost effect with ...
Dafmeister Share and Review Builds 5 6,608 09-19-2014, 04:27 PM
    Thread: Fleet Avenger work in progess
Post: RE: Fleet Avenger work in progess

This is my AP Beam Avenger setup: http://skillplanner.stoacademy.com/?buil...rrent_5844 She does pretty nicely as a rule.
Dafmeister Share and Review Builds 5 6,608 09-19-2014, 09:24 AM
    Thread: Dream Beam Boat
Post: RE: Dream Beam Boat

Are you sure you saved the build? The new one looks exactly the same as the old one.
Dafmeister Share and Review Builds 9 20,822 09-18-2014, 11:18 AM
    Thread: Dream Beam Boat
Post: RE: Dream Beam Boat

Ok, a few thoughts: 1) First of all, you've got Aux2Batt there twice. Do you have the Technician Doffs to take advantage of the reduced cooldown? In fact, specifying your Doffs in the Notes section ...
Dafmeister Share and Review Builds 9 20,822 09-17-2014, 12:38 PM
    Thread: List of AFKers in STO
Post: RE: List of AFKers in STO

I'll put the offer to my friend, and however it turns out I'd like to say thankyou to the Academy for making it :). Out of interest, do the Academy fleet have much of a player base in the UK, or who ...
Dafmeister STO Discussions 13 21,231 09-12-2014, 11:35 AM
    Thread: List of AFKers in STO
Post: RE: List of AFKers in STO

(09-10-2014, 02:42 PM)Chris Wrote: Well, if you have multiple characters, you are always welcome to have a character join one of our fleets. (And the other(s) can stay in your fleet.) Once you have...
Dafmeister STO Discussions 13 21,231 09-11-2014, 11:23 AM
    Thread: List of AFKers in STO
Post: RE: List of AFKers in STO

(09-09-2014, 11:19 AM)TacPaddy Wrote: The solution to circumvent the AFKers-Problem is simple: Don't PUG. Instead team up with Fleet mates. Problem solved and efficiency gained.  Some of us don't ha...
Dafmeister STO Discussions 13 21,231 09-10-2014, 12:34 PM
    Thread: List of AFKers in STO
Post: RE: List of AFKers in STO

Looks like a sh1t-list that anyone can put anyone on, with no control or verification whatsoever.
Dafmeister STO Discussions 13 21,231 09-09-2014, 11:21 AM
    Thread: Crowd control science ships
Post: Crowd control science ships

I’ve been a cruiser player for most of my 18 months on STO. MY first character, a Tac, used escorts most of the time but I got bored with him and relegated him to bank alt. My second character was a S...
Dafmeister Character Building 4 7,964 09-05-2014, 12:59 PM
    Thread: Breakdown of Tier 6 ships
Post: RE: Breakdown of Tier 6 ships

Quote:rodentmaster TBH I wouldn't even bother upgrading my T5 ships, except one. Just one. The Fleet K'T'inga Retrofit. It's so abused by Cryptic in the stats departments (the ONLY fleet ship without...
Dafmeister STO Discussions 17 41,469 09-04-2014, 11:53 AM
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