Great updates to the trait system happening soon - Printable Version +- STO Academy Forum (http://forum.stoacademy.com) +-- Forum: Star Trek Online (http://forum.stoacademy.com/forumdisplay.php?fid=6) +--- Forum: STO Discussions (http://forum.stoacademy.com/forumdisplay.php?fid=4) +--- Thread: Great updates to the trait system happening soon (/showthread.php?tid=3255) Pages:
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RE: Great updates to the trait system happening soon - dammitjim76 - 11-14-2015 Hallelujah, praise Jeebus!!! I (among many others) have been wishing for a way to have separate ground and space trait loadouts since they first introduced traits. I guess it takes a year or so for Cryptic to catch up. And the additional space traits are a welcome addition, especially for my Ferasan who only had 4 space traits to begin with. RE: Great updates to the trait system happening soon - aaaict - 11-14-2015 This is great! And they're giving us a bunch of nice traits as well. Well done Cryptic! RE: Great updates to the trait system happening soon - sf911 - 11-14-2015 This is beyond great!! There were rumors of this happening for some time...I'm glad the time has come!! ![]() RE: Great updates to the trait system happening soon - TacPaddy - 11-14-2015 They are already testing it on Tribble. Here is the proof: [attachment=1521] RE: Great updates to the trait system happening soon - sf911 - 11-14-2015 Some preliminary numbers here: https://www.reddit.com/r/sto/comments/3sq9a4/new_traits_as_they_are_now_on_tribble/ Would be curious to know in what damage category pool Beam/Cannon/Projective Training and Fleet Coordinator will be placed. Also, a dev commented on that reddit post that "Innocuous's Crit Severity is being lowered to 1.5%"... RE: Great updates to the trait system happening soon - maxtorman - 11-14-2015 This is more than nice. To understand this - when I will be doing mission where I can not switch traits obviously, I will have in space active space trait and on the ground active ground traits? RE: Great updates to the trait system happening soon - TacPaddy - 11-14-2015 (11-14-2015, 05:15 PM)maxtorman Wrote: This is more than nice. To understand this - when I will be doing mission where I can not switch traits obviously, I will have in space active space trait and on the ground active ground traits?Yes, that's the whole point of it. RE: Great updates to the trait system happening soon - eaglescoutdjb - 11-14-2015 It's about time, Nevandon has been talking about the devs working on this for months. RE: Great updates to the trait system happening soon - Kenthend - 11-15-2015 So looking forward to this. A lot of times I will forget to check/change traits. And like OP says, don't really see a downside to this RE: Great updates to the trait system happening soon - trellis - 11-19-2015 I'm really happy about this. Since I never remember to change traits when moving from space combat to ground combat. Not sure if I'm just lazy, forgetful, or maybe it's I love space combat a little more than ground combat. |