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Full Version: Introducing myself
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Greetings and salutations, fellow STOA Fleet Members!

(I'm not sure if this is the proper forum, but it's the best I could do. I also lost my earlier message, so I'll try again.)

This isn't a RP Fleet, but please allow me to indulge myself. Real text is in this color. RP text is in this.

I'm Kailath Ny'Quist, a Romulan Unificationist (you can read the bio online) who defected to the UFP, joined Starfleet. Because of my Romulan heritage, I haven't much experience with Starfleet or its vessels and tactics — I was assigned to the Academy Fleet to strengthen my admittedly feeble abilities (i.e., I blow up/die quickly).

My rank in the Fleet is Cadet, and I hope to build a camaraderie within the vessel commander community by coming here first for questions, comments, etc., about STO before visiting the official fora. (And I do have many questions — I'm just going to have to post them later.)

Within the overall hierarchy of Starfleet, I hold the rank of Captain (grade 7). My unfamiliarity with Starfleet caused me to request not only the command of my own vessel but also several "training" vessels as well. These classes include the (Miranda, Constitution, NX-01, Constitution Refit, Nova, Saber, Olympic, Nebula, Excelsior Akira, Galaxy, Defiant, and Intrepid, as well as the Delta, Danube, F-class shuttles. :roll: But I most always fly a science ship.

I'm in the Sciences Division and had desired to conduct research until the recent hostilities erupted. A most unfortunate and exacting ordeal (again, I need help, I die quickly in ground *and* space, though mainly ground).


Enough RP! :ugeek: (I'm not a gamer but a hopeless Trek fanatic; I want to just fly around, explore some planets, and have the canonical vessels. But I also need to have high-level chars — preferably in all three careers and one Klingon — to make mission completion easier. And nothing stops me from taking my Galaxy- or Constitution-class vessels for a joyride. Leisurely earning Emblems/Marks/Whatever at the high level is my goal.)


Really, I need a lot of help. For some reason, I just can't seem to learn to get my 12 BOffs trained/selected correctly or my SP spent wisely (though I repeatedly read the guides). I plan to copy my current SP and post them here for guidance. Same with BOffs. My play has all been solo, except when I'm lucky enough to have the Admiral around to help me get through a mission. Again, my goal was to have to three chars in each career.

I would also like to do some casual teaming. I think there are others here who would, but given my low level, I can't. Don't know about PvP: did it once, won a 4 v 4 space battle (though it was really 3 v 4 given my ineptitude!).

Also really looking forward to see what the Admiral has in store for us via the Foundry. I hope I have time for it despite the special reruns going on right now.

Sorry for the rambling. I will post my questions here later. Just wanted to introduce myself and say "hello"!

-- Kailath (aka "Capt. Dunsel"), Fleet Rank: Cadet; STO Rank: Captain 7
Welcome to the STO Academy Forums! You know our Fleet will help you out however we can. Once we get you to Vice Admiral we can begin tweaking your skills, BOs, and equipment.
Attilio Wrote:Welcome to the STO Academy Forums! You know our Fleet will help you out however we can. Once we get you to Vice Admiral we can begin tweaking your skills, BOs, and equipment.

That would be nice. Yesterday the guy who wrote "The Ground Playbook" on the STO Forum told me and my VA teammate (I was letting them rerun a couple Breen missions at my level just so they could get the rewards easily) scolded me and said I should be/know better because I had read his Ground Playbook. At least the other guy stuck up for me under the withering criticism.

I have read his guide many times, have 12 BOffs with maxed out skills in many areas, terrific weapons (I sold a bunch of rare traces on the exchange once to get rich), and have had a LOT of practice. But I'm just not a gamer used to such challenging opponents. (I know most ppl complain STO is too easy, which boggles me ConfusedhockSmile

I DO need help. If I knew of a recipe wherein I could select the weapons, BOffs, skills, kits, and tactics, I'd be thrilled. Maybe none exists and it's more ad-hoc. What I tend to do is find the enemy group, get in an ambush spot, have my BOffs set up a turret, shield gen, and med gen, then make them stay there. I go lob a knockback blast explosion at the enemy, they come after me, and I run back to "base". I then try to pick off exploited guys with my sniper rifle or compression pistol. Even when this tactic works, it takes a very long time.


I'd like any help or feedback. Perhaps the Admiral can write an expanded guide or even create a training mission in the Foundry to teach us tactics. A pop-up guy could explain what's going to happen next and how we should handle it. Hmmm..... (Note: I'm not talking about those so-called "Training Missions" which were really nothing more than easy leveling that Cryptic removed/nerfed — but a REAL simulator such as Starfleet might use to train Cadets on holodecks. Kind of like the Kobyashi Maru test. 8-) )

I'll later post suggestions for the already cook site, but one is a ground weapons guide. Kind of a recommended load and/or pros-cons of damage/energy type, shooting type (e.g., dual pistols, arcwave blast, split beam rifle...) Same with space. How do I know whether Quantums, Chronitons, or mines are the "right" projectile for me? (Just an example)

I find space a little easier, but that's mainly b/c it's more varied and interesting (tactics-wise). I can use an assortment of science skills to goof up the enemy before I get blown up many times (and *finally* win). Plus, it's easier to rest in between battles and heal; there aren't enemies beaming in or roaming close around *every* doorway. (Sorry; I don't mean to sound like a whiner. I love the game but feel pressured during these limited-time events. They make me need to get a VA or two to team with me and match my level, or I can forget about the bonuses!)


Though as the Admiral said, "we" need to look at my loadout and respec as needed. I get confused from the myriad selections that I currently have about 10,000 unspent SP. I think choosing Science as a beginning career was a mistake (after all, I'm an engineer IRL — though more of a hybrid. But my degrees say "engineering"!) I own all the classes (mostly) and make it my goal to do so, thus I could respec and switch to a Galaxy or Defiant and drop the Intrepid for now. I've not played much with a cruiser or escort: maybe they'd be better for me. And my away team could be anything, really. I have 12 BOffs (Borg and Breen), 10 candidates (two or three Saurians), and enough merits and BOff SP to invest in a completely new loadout. I just need the guidance (level III skills wouldn't hurt, either, if anyone can train! :mrgreenSmile

Does anyone else find ground combat as ponderous and difficult as I? Is it really just my horrible play? I have four rare/uncommon kits and all rare weapons (a few uncommon or normal), BOffs with 9 points in their abilities, but.... :cry:


Anyway, I'm REALLY grateful for the Admiral's help. I hope I can somehow return the favors and be a productive part of the Fleet (Esprit de Corps and all that). I'll collect and give up anomalies, serve as liaison, be a gopher — anything. (One thing I can do, Admiral, is note the few typos that escaped notice on your site and notify you. Smile )


-- Cadet Kailath
Federation characters
1) Samuel Davidson
Rear Admiral Upper Half 6
Bio.
Samuel Micheal Davidson has always been an Engineer before he join Starfleet. Samuel doesn't want others loose their family like he did his just a couple years ago.

Sam had lost his wife, children, his parents, and his wife parents. when there transport ship was destroyed by a group of outlaws.

These outlaws had stolen ships from Klingon, Romulan, and Cardassian Empires. Samuel some how survived the attack and was rescued by the Starfleet academy officer from U.S.S Rochester NX-2189.

After that Sam join starfleet to help save people in the galaxy. No matter what race they are from. Sam feel's that every person or race will need a helping hand from time to time. no matter what lays a head in there future.

Sam hopes to find these outlaws and bring then to justice. he not sure but he feels they are stealing ships from every race. they have to be up to something but what? only time can tell.

2) David Collins
Lieutenant Commander 8
Bio.
David is one of the few who was rescued shortly after being transfer to Borg. Uss Berlin manage to criple the Borg. Admiral Riker secertly order Captain Mardis to capture and tow the Borg Cube to a abandon Starfleet outpost.

David was very helpfuly providing info to starfleet at the time. Admiral Riker Has the best of medical to restore David back to normal as posible.

David then join the academy. David does not rember much of his past before being captured by Borg. Only time will tell if any of it will return.

3) Thyros Jhroz T'hov
Lieutenant 4

Bio.



Create Content Character
ROBERT MARDIS
Ensign 1


Klingon Characters
1) KEDOR KORR MORGH
Lieutenant Commander 1
Bio.
Kedor Korr Morgh was found as a child with no memory of how he ended up on an old Federation starship. He was the only living person alive on that ship.

The empire found enough clues on board that ship his parents attack the ship and killed it crew. His parents was on there way to bring the ship to the empire.

When the late captain of the ship rig the controls on bridge to explode if access code was not entered.



2) TERAK
Lieutenant 5
Bio.



3) KURN L'KOR KEDOR
Lieutenant 5

Bio.



Create Content Character
SIDRAM TREBOR
LIEUTENANT 7

Tribble test Shard Character
Samuel Davidson
Captain 9


<!-- m -Arrow<a class="postlink" href="http://www.startrekonline.com/character_profiles/user_characters/samueldavidson1701">http://www.startrekonline.com/character ... vidson1701</a><!-- m -Arrow
Alot of how to set up your skills and ship choice is based on how you actually play the game. In my first character, i went with an engineer, flew whatever I thought looked cool, and played like a tactical character. I had no idea what to do for ground combat and got demolished quite regularly in both ground and space. Even though I had a pathetic setup, I managed to make it to rear admiral 3 before I quit for almost 2 months because I had decided that this wasn't a game that I wanted to play anymore.

My brother was still playing and had experimented with the other classes and persuaded me to try a tactical character and showed me some information he found on ground combat and these changes have made all the difference. The skills that you upgrade and the ships that you choose should be based on the style of combat that you prefer. A formula about how something should work and should help may or may not be helpful for you because it may not suit your style of gameplay. My suggestion is to experiment and look for information on how skills and traits affect the game and base your character from there. Also, if you find that you're struggling with your current build, scrap it and try something else. Over all, keep in mind, this is a game, it's meant to be fun. If you find that you arent having fun, stop playing for a few weeks and try it again, if you still aren't having fun, find another game. There are a few Star Trek games that are decent and relatively easy to play.

Best of luck, and I'm definately willing to team up to help you.
Kaflipame Wrote:Alot of how to set up your skills and ship choice is based on how you actually play the game. In my first character, i went with an engineer, flew whatever I thought looked cool, and played like a tactical character. I had no idea what to do for ground combat and got demolished quite regularly in both ground and space. Even though I had a pathetic setup, I managed to make it to rear admiral 3 before I quit for almost 2 months because I had decided that this wasn't a game that I wanted to play anymore.

My brother was still playing and had experimented with the other classes and persuaded me to try a tactical character and showed me some information he found on ground combat and these changes have made all the difference. The skills that you upgrade and the ships that you choose should be based on the style of combat that you prefer. A formula about how something should work and should help may or may not be helpful for you because it may not suit your style of gameplay. My suggestion is to experiment and look for information on how skills and traits affect the game and base your character from there. Also, if you find that you're struggling with your current build, scrap it and try something else. Over all, keep in mind, this is a game, it's meant to be fun. If you find that you arent having fun, stop playing for a few weeks and try it again, if you still aren't having fun, find another game. There are a few Star Trek games that are decent and relatively easy to play.

Best of luck, and I'm definately willing to team up to help you.

Very cool. I've read so much about it that I'm hopelessly confused. I appreciate your encouragement, however, and look forward to respeccing. (I just switched to a cruiser, thinking it might be easier for me than a science vessel. At least with the big hull and mashing multiple copies of EPtS, TSS, HE, etc., I'll last longer! Wink

Oh, and I don't play any other games, really. I just play this for fun while I recover from life-threatening medical issues. I had fun before Cryptic made up all the pressure of the limited-time rewards. I like just taking my canonical ships for joyrides and exploring. I would like to have some alts, though. (My pain is so incredibly intolerable that I try to play just to keep my mind off of it. You wouldn't believe. The medical community in my area cannot believe me. I've been sent to the best teaching hospitals, and the professor-surgeons there find me fascinating and subject me to all sorts of horrible examinations! Confusedhock: My medical conditions also severely hampers my ability to play the game.... :crySmile

Would love to team up sometime, though! Thanks! 8-)
Hello STO Academy:
I am the roommate to Samuel Davidson. He started this new account for me so I can play STO with you all in this fleet. I have like what I seen just from watching Samuel. I know it will take time to get the hang of things here. I know you will be willing to help each other out here even if it just to answer couple question's. Thank you for letting me join your fleet.

Sign [email protected]
Welcome to the fleet and the game Robert
Welcome to the Fleet Robert