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We finally have the details of the new support cruisers:

https://www.arcgames.com/en/games/star-t...l/10998903

The Federation one looks on paper to be better than the Engineering T6 Odyssey in nearly every way.

But what do we make of the Starship Trait - it looks pretty amazing; like a must have.  Will it be?

History Will Remember (Starship Trait)

Prolonged conflicts become more desperate - and more heroic - as time wears on, and only those ships and crews with the fortitude to withstand such onslaughts are remembered in the annals of history. With this trait slotted, each Foe that damages you will grant you a stack of History Will Remember, which imparts increased weapon damage, hull capacity, and hull regeneration. Each foe only counts for a single stack, no matter how many times they damage you. Each stack will last until you leave the map, and you may have up to 30 stacks maximum. Stacks may only be gained a maximum of once per second. 

In most PVE maps and queues (sorry "Task Force Operations") you are going to be hit by 30 enemies across the instance.
(09-11-2018, 08:16 PM)revdadam Wrote: [ -> ]History Will Remember (Starship Trait)

Prolonged conflicts become more desperate - and more heroic - as time wears on, and only those ships and crews with the fortitude to withstand such onslaughts are remembered in the annals of history. With this trait slotted, each Foe that damages you will grant you a stack of History Will Remember, which imparts increased weapon damage, hull capacity, and hull regeneration. Each foe only counts for a single stack, no matter how many times they damage you. Each stack will last until you leave the map, and you may have up to 30 stacks maximum. Stacks may only be gained a maximum of once per second. 

Wow, this really sounds very nice (and maybe a bit overpowered?) indeed! The new ships seem to be quite interesting in general. I am tempted to buy one, although I wanted to wait for the new expansion in order to spend some money for STO. Hm...!

I'm also interested in this mechanic:

Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of three different Configurations: Defensive, Offensive and Support. Each Configuration has their own strengths and weaknesses. Each of the Configurations generate their own specific counter. Up to 6 Counters can be generated at a time. These Counters are used to fuel your Molecular Deconstruction Beam.
  • Defensive Configuration: While this configuration is active, the starship's systems will dynamically reconfigure to fill more of a defensive role. This provides a boost to Maximum Shield Power and Incoming Hull Healing. This comes at a cost of a small reduction to Flight Speed and Turn Rate. Defensive Configuration generates 1 Defensive Counter every 10 seconds.

  • Offensive Configuration: While this configuration is active, the starship's systems will dynamically reconfigure to fill more of an offensive role. This provides a boost to Maximum Engine Power, Speed, and Turn. This comes at a cost of a small reduction of Incoming Hull Healing. Offensive Configuration generates 1 Offensive Counter every 10 seconds.

  • Support Configuration: While this configuration is active, the starship's systems will dynamically reconfigure to fill more of a support role. This provides a boost to Maximum Auxiliary Power, Control Strength, and Exotic Damage. This comes at a cost of a small reduction to Energy Weapon Damage. Support Configuration generates 1 Support Counter every 10 seconds.

  • Molecular Deconstruction Beam: Activating this ability requires a total of 6 Counters generated by Defensive Configuration, Offensive Configuration, or Support Configuration. Molecular Deconstruction Beam deals Physical Damage over time and Disables the target, in addition to healing your hull over time. This power's damage scales with the number of Offensive Counters consumed. Its Hull Healing scales with the number Defensive Counters consumed. Lastly, its Disable duration scales with the number of Support Counters consumed. Activating this ability will consume all Offensive, Defensive and Support Counters generated from Configurations.
It sounds to me that these new support cruisers seem to be the perfect ship - no matter what class commands it.
(09-11-2018, 08:16 PM)revdadam Wrote: [ -> ]We finally have the details of the new support cruisers:

https://www.arcgames.com/en/games/star-t...l/10998903

The Federation one looks on paper to be better than the Engineering T6 Odyssey in nearly every way.

But what do we make of the Starship Trait - it looks pretty amazing; like a must have.  Will it be?

History Will Remember (Starship Trait)

Prolonged conflicts become more desperate - and more heroic - as time wears on, and only those ships and crews with the fortitude to withstand such onslaughts are remembered in the annals of history. With this trait slotted, each Foe that damages you will grant you a stack of History Will Remember, which imparts increased weapon damage, hull capacity, and hull regeneration. Each foe only counts for a single stack, no matter how many times they damage you. Each stack will last until you leave the map, and you may have up to 30 stacks maximum. Stacks may only be gained a maximum of once per second. 

In most PVE maps and queues (sorry "Task Force Operations") you are going to be hit by 30 enemies across the instance.

It looks like a good trait for an aggro tank, but would like to see the specifics.

TacPaddy

(09-13-2018, 02:19 PM)roughrider1988 Wrote: [ -> ]It looks like a good trait for an aggro tank, but would like to see the specifics.
There you go:
I'm pretty jazzed about the Klingon variant. Looks cool as heck and has better turn stats.
(09-13-2018, 07:05 PM)dudeorama Wrote: [ -> ]I'm pretty jazzed about the Klingon variant. Looks cool as heck and has better turn stats.
I have leveled both Fed and KDF ships and equipped the trait. I have noticed a strong improvement in hull restoration. Still more testing to do. Seems good so far.

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I can definitely see that trait becoming quite popular for some of the DPS builds...

Might have to look into picking these up.