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Full Version: Bridge officers in space and in away party
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I've just started playing STO this week. Having toyed with the very limited demo, I manage to get a very cheep retail copy (a few pounds) and began my 30 days free game time on Tuesday.
I was hoping that the retail copy, like other MMO's, would have had a comprehisive manual - detailing keyboard layout; explaining space flight / combat and ground combat (which I find really confusing) aswell as the other essentials like the skills trees. Unfortunately the manual is severely lacking.

I am no stranger to MMO's having accounts on LoTR Online, and Star Wars Galaxies. Nor am I a young inexperienced player (im 40 and have been playing for many years). However I have found STO difficult to just pick up and play which the lack of info in the manual would suggest it what I should be able to do.

My biggest problem playing this game at the moment - and this is purely because I dont understand whats happening - is the space combat. I am constantly frustrated when I am attacked and cant see who's attacking me and the camera remaining looking across my ships bow to empty space rather than toward my attackers. Why doesnt this game auto target when your being attacked and atoumatically face the camara to view you attacker?

Pressing tab to target enemies appears only to select an ememy in view, so I am trying to use the touch pad (I play on a laptop without a mouse) to spin around to see my attackers. (which is obviously not as responsive as a mouse).

Also I thought the camera was supposed to follow the selected ememy, well in my experience, it does sometimes! (now i dont know if thats because I have inadvertantly switched it off in the heat of battle by frantically pressing keys and mistakingly pressing a key to switch this off)
In general if I am fighting a single enemy the camera follows, but if several ememies are firing at me the camera just seems to stay fixed across my bow.

The other problem I have is with understanding what Bridge Officers actually do for you. Can someone explain what they actually do when in space combat?
As the single skill they each have assigned to them by their icon I can assign to my skills bar making them redundant!

And in ground combat they seem uncontrollable doing whatever the AI feels and not being very intelligent.
How does the waypoint icon work and how does it make things better? I tried using it all four of the away party moved and remaind stationary doing nothing whilst I was being slaughtered by an overwhelming number of Klingons.

Is there a way to issue commands to the away team - like science officer target me and heal when my health is low. Tatical officer to wait by cover and target boss. etc...

What is the benifit of giving the away team members items like hypos, shield generator charges, do they use these automatically when needed?

After 10 respawns later I gave up!!, Whats the "Call for Help" button for anyway - it didnt appear to do anything.

Having to respawn do I take a death penalty or some other debuff.

I'm a big Star Trek fan and have been ever since the origional series so I want to persivere with this game, but would like a helping hand to get up and running.

Sorry for sounding off my frustration, I am hoping more senior players can stear me in the right direction.
Laxeybobby Wrote:My biggest problem playing this game at the moment - and this is purely because I dont understand whats happening - is the space combat. I am constantly frustrated when I am attacked and cant see who's attacking me and the camera remaining looking across my ships bow to empty space rather than toward my attackers. Why doesnt this game auto target when your being attacked and atoumatically face the camara to view you attacker?

The reason the game doesn't do that is because you could be attacked by multiple enemies. It would be frustrating to see the camera jump around from enemy to enemy. However I am pretty sure there is an option in the Control section of the options menu which says "target attacker", or something like that. I'm not in the game right now so I can't look for you, sorry.

Laxeybobby Wrote:Pressing tab to target enemies appears only to select an ememy in view, so I am trying to use the touch pad (I play on a laptop without a mouse) to spin around to see my attackers. (which is obviously not as responsive as a mouse).

There is definitely an option that allows you to target enemies who are off screen with the Tab button. I have it set up like that.

Laxeybobby Wrote:Also I thought the camera was supposed to follow the selected ememy, well in my experience, it does sometimes! (now i dont know if thats because I have inadvertantly switched it off in the heat of battle by frantically pressing keys and mistakingly pressing a key to switch this off)
In general if I am fighting a single enemy the camera follows, but if several ememies are firing at me the camera just seems to stay fixed across my bow.

Check your options to make sure it is turned on. If you notice it doesn't follow your enemy just press the Home key. This re-centers the camera and will make it follow the enemy you have targeted. Just so you know, it will never target an enemy that you are not targeting.

Laxeybobby Wrote:The other problem I have is with understanding what Bridge Officers actually do for you. Can someone explain what they actually do when in space combat?
As the single skill they each have assigned to them by their icon I can assign to my skills bar making them redundant!

Bridge Officers add skills to space combat. They have four ranks (Enisgn, Lieutenant, Lt. Commander, and Commander). By promoting them to a higher rank you unlock a new skill for them. You cannot promote them to a rank that is higher then you. So if you are Lieutenant you cannot promote a Bridge Officer to Lt. Commander.

When you reach higher levels you'll get more and more skills and you'll end up having to change your skill bar from 1 row to 3 rows (using the icon in the upper right corner of the bar). This will cause the Bridge Officer bar to disappear and you can assign their skills to the bar, thus not making it redundant.

Laxeybobby Wrote:And in ground combat they seem uncontrollable doing whatever the AI feels and not being very intelligent.

No argument here. You really can't fix that. Though I heard that with an upcoming update you will be able to control their skills from the shortcut bar.

Laxeybobby Wrote:How does the waypoint icon work and how does it make things better? I tried using it all four of the away party moved and remaind stationary doing nothing whilst I was being slaughtered by an overwhelming number of Klingons.

There are only two times I use it. 1) To send my Bridge Officers right near the enemy to being the battle that way I won't be attacked first. 2) In some missions you need them to stand at a certain position to complete an objective.

Laxeybobby Wrote:Is there a way to issue commands to the away team - like science officer target me and heal when my health is low. Tatical officer to wait by cover and target boss. etc...

Kind of. For example, if you want your Bridge Officer(s) to attack an enemy you need to target it (you can do this from a distance) and then click the Attack icon (near the waypoint icon). The BOff(s) will run in and attack. Supposedly if you do this for a friendly NPC, or yourself, it is supposed to help that person. Although I have never really found this to be true. Ground combat is being revamped so all this might be fixed/changed.

Laxeybobby Wrote:What is the benifit of giving the away team members items like hypos, shield generator charges, do they use these automatically when needed?

Do they automatically use it? Yes.
Do they use it when needed? No.
They pretty much just use it whenever something drops, even if it is not all the way (or close to it). Using these is a good way to keep your BOffs alive, but it can also be a waste.

Laxeybobby Wrote:After 10 respawns later I gave up!!, Whats the "Call for Help" button for anyway - it didnt appear to do anything.

If your officers are still alive they will run over to you and revive you. Otherwise you need to re-spawn. It may take some time for them to come to you though.

Laxeybobby Wrote:Having to respawn do I take a death penalty or some other debuff.

Only if you are playing on Advanced or Elite mode. The death penalty causes an injury which is basically a debuff. The same thing is true for both space and ground combat.

Just a quick question for you. What rank are you?
Quote:Just a quick question for you. What rank are you?

Im Lieutenant 5 Starfleet Engineer. Smile

Sorry for the late reply - been working
Oh ok, so your still at the beginning. I hope my answers helped you out.
Quote:Oh ok, so your still at the beginning. I hope my answers helped you out.

Yes they have thank you.

I have another question if thats ok? Upon preesing the key J and bringing up the Missions window.
There is a tab in that window that states Featured - How do I access those missions?
Of course it is okay to ask another question, you can ask as many as you want.

These are the featured episodes http://www.startrekonline.com/feature_episodes. If you have not completed them already then the would be under that Feature tab. If you already beat them then you'll have to go to your bridge and access the mission replay console.

You can visit your bridge by going to the drop down menu on your minimap area (its the down arrow) and choosing the option that says Visit Ship Bridge, or something like that. On your bridge you'll need to go to your ready room and there will be a console you can use.
Welcome to the Fleet/STOA, Laxeybobby!

Don't worry, you'll get the hang of it. I never had played MMORPGs before (not even a gamer, just a medically sidelined Trekkie) and had the most arduous, frustrating, terrible, boring, and mind-numbing experience with this game — until just a little while ago.

Admiral Attilio really knows his stuff, has taught me a LOT (and been very helpful personally, though his STOA site is by far the best out there) and you get to respec at each new rank. Once I respecced, changed ground combat style, and switched from a science vessels to a cruiser, I'm finally have tons of fun. But it took me FIVE months Confusedhock: of playing alone and aggravated. I'm sure you'll progress much faster. Let me know if you need any help. I can train your science BOffs (you'll know what that means later) and try to be of any use I can (I'm still terrible but learning).

PM me here or in game if we're online at the same time. Use "/tell @Kailath blah blah blah". We could team up on a mission, if I am medically fit enough! Wink (You can also see if I'm online by opening up the Fleet window, clicking the "Roster" tab, and checking who's on.)

As sorry as I am for your plight, it makes me feel better knowing I'm not the only one who had a tremendously difficult start to understanding the game. You'll be surpassing me in no more than a month, I'm sure. Really. I still have PLENTY of questions and need a lot of guidance, even though I've finally reached RALH3. (It still amazes me that most people have three VA characters. I wish I could do that!)

Admiral: I still don't understand the camera, toggling, autofiring, etc. It'd be helpful if you gave some suggestions. Your keyboard mapping pics are great and extremely useful, though! 8-)

-- Officer Kailath
Quote:These are the featured episodes <!-- m -Arrow<a class="postlink" href="http://www.startrekonline.com/feature_episodes">http://www.startrekonline.com/feature_episodes</a><!-- m -Arrow. If you have not completed them already then the would be under that Feature tab.

I can see them under the Feature tab, but how do I access them - ie start them?

Another couple of questions:

Is it me or does everyone suffer from "connection to server" issues - tonight the game was really annoying as it kept freezing, giving me the red awaiting server timer and then jumping back. In several of these I was immediately destroyed by enemies :evil:

Can you also tell me is there a way you can see how powerfull an enemie ship is compared to yours. I was on patrol missions given to me at Lt 5 and jumped into several Romulan ememy encounters only to be attacked and destroyed within seconds.
When you target enemy encounters is there a way you can see how many other starfleet ships are in the encounter. Most of the times I was destroyed were when I entered the encounter and was the only Player in it and every enemie took me out. Sad
The Feature tab is new so I'm not exactly sure if it works any differently then the regular mission tab. However I'm assuming you just need to click on the mission you want to start and it'll contact the correct person.

I've noticed that too lately. I haven't played today but it has been happening to me and its really annoying. Especially when I was trying to do the video walkthroughs.

Yes. When click on an enemy (or even players) you will see their information at the top of your screen. There is a number (I believe in the upper left corner) that says the level difference. If it is 0 then you are the same level. If the color of the number is red then they are higher then you. If the color of the number is green then you are higher. So if you see a red 12 then they are 12 levels higher than you.
Laxeybobby Wrote:
Quote:These are the featured episodes <!-- m -Arrow<a class="postlink" href="http://www.startrekonline.com/feature_episodes">http://www.startrekonline.com/feature_episodes</a><!-- m -Arrow. If you have not completed them already then the would be under that Feature tab.

Another couple of questions:. Sad

(snip)

I recommend playing thtough the "Klingon Front" series first. AFAIK, their missions (such as Patrol ones) are for lower ranked chars. Some missions, such as the Featured ones, scale (as do explorations).

Good luck!
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