05-01-2012, 08:15 PM
Hi ya'll, and thanks for the great website and tools, STO clearly has a wonderful community =)
I'm a new F2P player who reached Lt Commander and I figured I would plan out long term (end game) goals to save myself the cost of re-speccing. The overall goal of this build is to be proficient in solo play and have some unique abilities for PvP. I consider it an Electronic Warfare build as the tier III abilities that it uses have to do with jamming or confusing enemy sensors or evading combat and striking only when needed.
It is a less defensive build, but if you can slip out of an enemies grasp, hide, confuse, then strike by disabling them and continue the strike-hide-strike tactic it should be quite fun. In game play terms, you stealth into a large group, open up with scramble sensors on a good target, run/stealth out. Open up with Jam sensors III on a single target without support, cut it to shreds, ... rinse repeat. The tier 1 slots are reserved for general evasive or support roles in case you find yourself with a bigger (more tactical) ally who could use a small boost. Overall though your main purpose is to confuse, shutdown, and draw the attention of the enemy or target away from the main group or target picking them off one by one.
Please click the imgur link bellow to see how I have planned out my skills.
http://i.imgur.com/IzZhB.png
Also a build share on the site.
http://www.stoacademy.com/tools/skillpla...dgame_1501
I'm a new F2P player who reached Lt Commander and I figured I would plan out long term (end game) goals to save myself the cost of re-speccing. The overall goal of this build is to be proficient in solo play and have some unique abilities for PvP. I consider it an Electronic Warfare build as the tier III abilities that it uses have to do with jamming or confusing enemy sensors or evading combat and striking only when needed.
It is a less defensive build, but if you can slip out of an enemies grasp, hide, confuse, then strike by disabling them and continue the strike-hide-strike tactic it should be quite fun. In game play terms, you stealth into a large group, open up with scramble sensors on a good target, run/stealth out. Open up with Jam sensors III on a single target without support, cut it to shreds, ... rinse repeat. The tier 1 slots are reserved for general evasive or support roles in case you find yourself with a bigger (more tactical) ally who could use a small boost. Overall though your main purpose is to confuse, shutdown, and draw the attention of the enemy or target away from the main group or target picking them off one by one.
Please click the imgur link bellow to see how I have planned out my skills.
http://i.imgur.com/IzZhB.png
Also a build share on the site.
http://www.stoacademy.com/tools/skillpla...dgame_1501